Color HeadColor
Color TorsoColor
Color LeftArmColor
Color RightArmColor
Color LeftLegColor
Color RightLegColor
number FaceID
number ShirtID
number PantsID
Vector3 SeatOffset
number Health
number MaxHealth
number JumpPower
number WalkSpeed
boolean UseNametag
Vector3 NametagOffset
string DisplayName
Sound JumpSound
boolean IsSitting
boolean IsDead
Tool HoldingTool
Seat SittingIn
CharacterModel Character
Dynamic MoveTarget
boolean OnGround
boolean OnCeiling
number NavDestinationDistance
boolean NavDestinationReached
boolean NavDestinationValid
nil Kill (
)
nil Jump (
)
nil Sit (
Seat seat
)
nil Unsit (
boolean addForce
)
nil EquipTool (
Tool tool
)
nil DropTool (
)
nil LoadAppearance (
number userID
)
nil ClearAppearance (
)
nil SetNavDestination (
Vector3 pos
)
nil Respawn (
)
nil TakeDamage (
number dmg
)
nil Heal (
number amount
)
Died
Landed
NavFinished